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1. Announcement:119.3 General feedback (PC) - in EVE Information Portal [original thread]
Overall good patch. Happy to have the station repair and the drone repair while tethered seems to be working. Think we could do without bubble KMs.... they don't fight back, it cost almost nothing and there's usually no one there. Sun shading...
- by Elwha Lynx - at 2017.03.16 01:03:52
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2. Sticky:Dev blog: The future of probe and directional scanning UI - in EVE Information Portal [original thread]
Arrek Lemmont wrote: While you're looking at this code, would you possibly refresh the Distance column in the probe scanner window more frequently? Presently, I need to hit F10 F10 to get it to refresh.. Agreed been a peeve of mine for some t...
- by Elwha Lynx - at 2017.02.16 06:51:13
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3. Announcement:EVE Online: Ascension - Issues (PC) - in EVE Information Portal [original thread]
As frustrating as it might be folks calling for all of CCP to be working on the log-in problems is rather silly. A company isn't like an elementary school soccer team. Everyone has priorities and expertise--most of the employees probably don't eve...
- by Elwha Lynx - at 2016.11.20 15:49:37
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4. Announcement:EVE Online: Ascension - Issues (PC) - in EVE Information Portal [original thread]
Generally like the changes, particularly the improved searches for citadels and less bothersome jump clones. The extra sign in...glad I just have one account. The skill Q is a not very good with a loss of functionality...with about six of us w...
- by Elwha Lynx - at 2016.11.15 21:14:56
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5. Announcement:118.8 - General feedback (PC) - in EVE Information Portal [original thread]
Generally pleased with the patch. Out of blind luck you hit two of my most common rides; the new Kitsune is adorable and looks like an EWAR platform; I'll miss the tall upper cooling shroud off the old Cheetah, but it's not so bad. As for other...
- by Elwha Lynx - at 2016.09.14 05:25:21
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6. Saints of haven is recruiting - in Alliance and Corporation Recruitment Center [original thread]
A bit travel weary, leaving some of our toys behind and dozens of jumps from our start point, we've finally achieved one of our goals--holding SOV. Rebuilding coffers, finding them damn shot records to get the kiddies registered for school. Come...
- by Elwha Lynx - at 2016.08.21 23:07:44
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7. Announcement:June release 118.6 - General feedback - in EVE Information Portal [original thread]
Certainly glad something "happened" based on feedback. But please give us a better option than choosing between: 1) the play interfering cinema undocking sequence, or 2) the neat and play enhancing shield and armor damage effects. CCP can do be...
- by Elwha Lynx - at 2016.07.09 17:44:05
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8. Announcement:June release 118.6 - General feedback - in EVE Information Portal [original thread]
Probably the best approach would just allow a single click to immediately get back control of the camera.
- by Elwha Lynx - at 2016.07.02 08:09:41
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9. Announcement:June release 118.6 - General feedback - in EVE Information Portal [original thread]
Generally the cinematic and graphical improvements need to be added to keep the game competitive with other games as new players consider playing this wonderful game. That being said, as a first maxim for all such considerations needs to be :"Do...
- by Elwha Lynx - at 2016.06.30 18:57:11
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10. Announcement:June release 118.6 - General feedback - in EVE Information Portal [original thread]
Agree with many others about the animations. When undocking, THE ONLY things important are getting oriented (zooming out) to look for enemies near the undock and seeing forward to look for the instant undock bookmark or celestials to get out safe...
- by Elwha Lynx - at 2016.06.29 14:12:31
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11. Saints of haven is recruiting - in Alliance and Corporation Recruitment Center [original thread]
Alynna Rodriguez wrote: Elwha Lynx wrote: On a different theme, it was a bit slow the past week, I only made 173.1 million isk OMG are you for realz? That is almost 173.1 in a SINGLE WEEK? PLEASE GIVE ME YOUR ISK PRINTING MACHINE!!! I ...
- by Elwha Lynx - at 2016.06.22 15:44:47
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12. Saints of haven is recruiting - in Alliance and Corporation Recruitment Center [original thread]
On a different theme, it was a bit slow the past week, I only made 173.1 million isk building and selling capital and subcap ships, rigs, ammo and mods and a few miscellaneous items. Still not bad for one account. But not the main way I make isk, ...
- by Elwha Lynx - at 2016.06.22 05:44:41
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13. Saints of haven is recruiting - in Alliance and Corporation Recruitment Center [original thread]
One of those days.... 3 Drakes and ceptor trying to get out of pocket... killed the ceptor playing gate games and waiting and waiting for the bubble run through our gauntlet. A distant cry of help via comms channels of a caught carrier across t...
- by Elwha Lynx - at 2016.06.14 23:54:19
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14. Saints of haven is recruiting - in Alliance and Corporation Recruitment Center [original thread]
Fun roam last night, knocking the dust off an old FC and teaching newer player to scout for the first time. After playing cat and mouse for more than ten minutes, ended up trading a Harbinger for a Svipul in a good fight. Whether you like faction ...
- by Elwha Lynx - at 2016.05.20 15:39:20
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15. Saints of haven is recruiting - in Alliance and Corporation Recruitment Center [original thread]
Yes Cats :-) Like zany corps memes--join the fun.
- by Elwha Lynx - at 2016.05.12 20:16:07
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16. Building things in null sec stations should count as "industry&... - in Player Features and Ideas Discussion [original thread]
Actually it's wouldn't be a bad idea as long if scaled such that any significant effect takes building at large scale. It's far from no-risk, there's significant risk transporting freighter size shipments of ore and minerals necessary for large sc...
- by Elwha Lynx - at 2016.04.01 20:16:27
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17. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
Back to exploring and scouting for a few days with new probe scanner. Like much of it--especially the cone when combat scanning. Couple continuing issues though wrg to core scanning: 1. Visibility still a problem. a) the large Dscan cone is to...
- by Elwha Lynx - at 2016.03.25 16:38:02
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18. Announcement:March release - General feedback - in EVE Information Portal [original thread]
Appreciate getting rid of the dong. Awaiting kill and salvage animation still seems to delay switching targets and the visible lag makes the game seem amateurish. Oftentimes, projectile guns annoyingly fail to reload on their own (haven't' trie...
- by Elwha Lynx - at 2016.03.14 03:32:55
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19. Announcement:March release - General feedback - in EVE Information Portal [original thread]
I hope they also remove the bong from the salvaging as well. In addition the new kill&salvage animation seems to slow down picking new targets as the kills&salvage animation completes. Completely get rid of both effects for kills and salvage.
- by Elwha Lynx - at 2016.03.10 23:12:20
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20. Announcement:March release - General feedback - in EVE Information Portal [original thread]
The Kill Bong is horrible; and its animation effect nearly as bad. It's Beyond annoying and doesn't fit the game in the least. Please remove ASAP.
- by Elwha Lynx - at 2016.03.09 16:36:50
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